Ghost In The Shell, The: Vol. 2

by Shirow Masamune
Ghost In The Shell, The: Vol. 2
  • ISBN-13: 9781935429036
  • Author(s): Shirow Masamune
  • Subject: Graphic novels: Manga|graphic novels
  • Publisher: Kodansha Comics
  • Imprint: Kodansha Comics
  • Publication Date: 10-08-2010
  • Format: p/b

Availability: No longer supplied by us

£23.00
Now a major motion picture!

March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist Net security expert, heading the investigative department of the giant multi-national Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic detective from the Channeling Agency, has been commissioned to explore strange changes in the temporal universe brought about by two forces, one represented by the teachings of a professor named Rahampol, the other by the complex, evolving Motoko entity. What unfolds will all be in a day’s work—a day that will change everything, forever.

The long-awaited sequel to Shirow Masamune’s groundbreaking The Ghost in the Shell, and one of the most highly anticipated graphic novel events in many years, Man-Machine Interface is Shirow’s most ambitious and complex story yet, with deep forays into philosophy and the meaning of artificial life, intelligence, and existence. Utilizing awe-inspiring digital effects on a level never before seen in the annals of graphic fiction, Shirow has raised the bar for what can be achieved, page after page!

The Ghost in the Shell is one of the most popular anime created, commonly considered as a classic of modern anime and manga. It has been out of print since mid-2008, and there has been a huge demand for the book to return. The story has currently been adapted into two animated films, three anime television series, three video games and several novels.
About the book

Now a major motion picture!

March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist Net security expert, heading the investigative department of the giant multi-national Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic detective from the Channeling Agency, has been commissioned to explore strange changes in the temporal universe brought about by two forces, one represented by the teachings of a professor named Rahampol, the other by the complex, evolving Motoko entity. What unfolds will all be in a day’s work—a day that will change everything, forever.

The long-awaited sequel to Shirow Masamune’s groundbreaking The Ghost in the Shell, and one of the most highly anticipated graphic novel events in many years, Man-Machine Interface is Shirow’s most ambitious and complex story yet, with deep forays into philosophy and the meaning of artificial life, intelligence, and existence. Utilizing awe-inspiring digital effects on a level never before seen in the annals of graphic fiction, Shirow has raised the bar for what can be achieved, page after page!

The Ghost in the Shell is one of the most popular anime created, commonly considered as a classic of modern anime and manga. It has been out of print since mid-2008, and there has been a huge demand for the book to return. The story has currently been adapted into two animated films, three anime television series, three video games and several novels.